class
DoorStatus
- 0 properties
- 7 functions
Extends BaseDeviceStatus ActionEnum ActionInt ScriptableDeviceAction BaseScriptableAction game.device.Action red.Event IScriptable ISerializable
Properties
None.
Functions
void SetProperties(ScriptableDeviceComponentPS deviceRef)overrideRTTIre.Hooks.PlaceVoid( "DoorStatus", "SetProperties;ScriptableDeviceComponentPS", (DoorStatus_SetProperties x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct DoorStatus_SetProperties( DoorStatus self, ScriptableDeviceComponentPS? deviceRef );string GetCurrentDisplayString()overrideRTTIre.Hooks.Place( "DoorStatus", "GetCurrentDisplayString", (DoorStatus_GetCurrentDisplayString x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct DoorStatus_GetCurrentDisplayString( DoorStatus self );int GetStatusValue()overrideRTTIre.Hooks.Place( "DoorStatus", "GetStatusValue;", (DoorStatus_GetStatusValue x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct DoorStatus_GetStatusValue( DoorStatus self );string GetTweakDBChoiceRecord()overrideRTTIre.Hooks.Place( "DoorStatus", "GetTweakDBChoiceRecord;", (DoorStatus_GetTweakDBChoiceRecord x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct DoorStatus_GetTweakDBChoiceRecord( DoorStatus self );static bool IsAvailable(ScriptableDeviceComponentPS device)staticoverrideRTTI globalre.Hooks.Place( "DoorStatus", "DoorStatus::IsAvailable;ScriptableDeviceComponentPS", (DoorStatus_IsAvailable x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct DoorStatus_IsAvailable( ScriptableDeviceComponentPS? device );static bool IsClearanceValid(game.device.Clearance clearance)staticoverrideRTTI globalre.Hooks.Place( "DoorStatus", "DoorStatus::IsClearanceValid;Clearance", (DoorStatus_IsClearanceValid x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct DoorStatus_IsClearanceValid( game.device.Clearance? clearance );static bool IsDefaultConditionMet(ScriptableDeviceComponentPS device, game.GetActionsContext context)staticoverrideRTTI globalre.Hooks.Place( "DoorStatus", "DoorStatus::IsDefaultConditionMet;ScriptableDeviceComponentPSscript_ref<GetActionsContext>", (DoorStatus_IsDefaultConditionMet x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct DoorStatus_IsDefaultConditionMet( ScriptableDeviceComponentPS? device, game.GetActionsContext context );