BlackICE Scripting

class

DoorStatus

  • 0 properties
  • 7 functions

Extends BaseDeviceStatus ActionEnum ActionInt ScriptableDeviceAction BaseScriptableAction game.device.Action red.Event IScriptable ISerializable

Properties

None.

Functions

  • void SetProperties(ScriptableDeviceComponentPS deviceRef) overrideRTTI
  • string GetCurrentDisplayString() overrideRTTI
  • int GetStatusValue() overrideRTTI
  • string GetTweakDBChoiceRecord() overrideRTTI
  • static bool IsAvailable(ScriptableDeviceComponentPS device) staticoverrideRTTI global
  • static bool IsClearanceValid(game.device.Clearance clearance) staticoverrideRTTI global
  • static bool IsDefaultConditionMet(ScriptableDeviceComponentPS device, game.GetActionsContext context) staticoverrideRTTI global