DriverCombatMountedWeaponsEvents class
DriverCombatMountedWeaponsEvents
Inheritance
Base: DriverCombatEvents
Derived
None.
Properties
| Property | Type | |
|---|---|---|
activeWeapons | WeakHandle<game.weapon.Object>[] | scripted |
Functions
game.data.ItemType GetVehicleWeaponType(vehicle.BaseObject vehicle)RTTIvoid ApplyWeaponFxScalings()RTTIvoid OnPerspectiveUpdate(game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIvoid SetWeaponPreviews(bool active, game.stateMachine.GameScriptInterface scriptInterface)RTTIvoid OnEnter(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIvoid OnUpdate(float timeDelta, game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIvoid OnExit(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTI