BlackICE Scripting

class

EffectExecutor_Spread

  • 4 properties
  • 2 functions

Extends game.EffectExecutor_Scripted game.EffectExecutor game.EffectNode IScriptable ISerializable

Properties

PropertyTypeOffset
objectActionRecordWeakHandle<game.data.ObjectAction_Record>0x0 scripted
prevEntityWeakHandle<ent.Entity>0x10 scripted
playerWeakHandle<PlayerPuppet>0x20 scripted
spreadToAllTargetsInTheAreabool0x30 scripted

Functions

  • bool Init(game.EffectScriptContext ctx) RTTI
  • bool Process(game.EffectScriptContext ctx, game.EffectExecutionScriptContext applierCtx) RTTI