class
EnterLadder
- 0 properties
- 6 functions
Extends ActionBool ScriptableDeviceAction BaseScriptableAction game.device.Action red.Event IScriptable ISerializable
Properties
None.
Functions
void SetProperties()RTTIre.Hooks.PlaceVoid( "EnterLadder", "SetProperties;", (EnterLadder_SetProperties x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct EnterLadder_SetProperties( EnterLadder self );string GetTweakDBChoiceRecord()overrideRTTIre.Hooks.Place( "EnterLadder", "GetTweakDBChoiceRecord;", (EnterLadder_GetTweakDBChoiceRecord x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct EnterLadder_GetTweakDBChoiceRecord( EnterLadder self );static bool IsDefaultConditionMet(ScriptableDeviceComponentPS device, game.GetActionsContext context)staticoverrideRTTI globalre.Hooks.Place( "EnterLadder", "EnterLadder::IsDefaultConditionMet;ScriptableDeviceComponentPSscript_ref<GetActionsContext>", (EnterLadder_IsDefaultConditionMet x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct EnterLadder_IsDefaultConditionMet( ScriptableDeviceComponentPS? device, game.GetActionsContext context );static void PushOnEnterLadderEventToPSM(game.Object requester)staticRTTI globalre.Hooks.PlaceVoid( "EnterLadder", "EnterLadder::PushOnEnterLadderEventToPSM;GameObject", (EnterLadder_PushOnEnterLadderEventToPSM x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct EnterLadder_PushOnEnterLadderEventToPSM( game.Object? requester );static bool IsPlayerInAcceptableState(ScriptableDeviceComponentPS device, game.GetActionsContext context)staticRTTI globalre.Hooks.Place( "EnterLadder", "EnterLadder::IsPlayerInAcceptableState;ScriptableDeviceComponentPSscript_ref<GetActionsContext>", (EnterLadder_IsPlayerInAcceptableState x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct EnterLadder_IsPlayerInAcceptableState( ScriptableDeviceComponentPS? device, game.GetActionsContext context );static game.IBlackboard? GetPlayerStateMachine(game.Object requester)staticRTTI globalre.Hooks.Place( "EnterLadder", "EnterLadder::GetPlayerStateMachine;GameObject", (EnterLadder_GetPlayerStateMachine x) => { return re.Hooks.CallOriginal<re.msgpack.game.IBlackboard>(); } ); [Msgpack.Gen] public readonly partial record struct EnterLadder_GetPlayerStateMachine( game.Object? requester );