BlackICE Scripting

class

EquipCycleEvents

  • 1 property
  • 2 functions

Extends EquipmentBaseEvents EquipmentBaseTransition DefaultTransition game.stateMachine.Functor IScriptable ISerializable

Properties

PropertyTypeOffset
stateMachineInstanceDatagame.stateMachine.StateMachineInstanceData0x0 scripted

Functions

  • void OnEnter(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) RTTI
  • void OnExit(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) RTTI