class
Example_FxSpawning
- 2 properties
- 1 function
Extends game.ScriptableComponent game.Component ent.IComponent IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
effect | game.FxResource | 0x0 | scripted |
effectBeam | game.FxResource | 0x8 | scripted |
Functions
void OnGameAttach()RTTIre.Hooks.PlaceVoid( "Example_FxSpawning", "OnGameAttach;", (Example_FxSpawning_OnGameAttach x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct Example_FxSpawning_OnGameAttach( Example_FxSpawning self );