class
FakeDoor
- 1 property
- 5 functions
Extends game.Object ent.GameEntity ent.Entity IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
interaction | game.interactions.Component? | 0xF0 | scripted |
Functions
bool OnRequestComponents(ent.EntityRequestComponentsInterface ri)overrideRTTIre.Hooks.Place( "FakeDoor", "OnRequestComponents", (FakeDoor_OnRequestComponents x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct FakeDoor_OnRequestComponents( FakeDoor self, ent.EntityRequestComponentsInterface ri );bool OnTakeControl(ent.EntityResolveComponentsInterface ri)overrideRTTIre.Hooks.Place( "FakeDoor", "OnTakeControl", (FakeDoor_OnTakeControl x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct FakeDoor_OnTakeControl( FakeDoor self, ent.EntityResolveComponentsInterface ri );bool OnInteractionActivated(game.interactions.InteractionActivationEvent evt)RTTIre.Hooks.Place( "FakeDoor", "OnInteractionActivated", (FakeDoor_OnInteractionActivated x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct FakeDoor_OnInteractionActivated( FakeDoor self, game.interactions.InteractionActivationEvent? evt );void CreateFakeDoorChoice()RTTIre.Hooks.PlaceVoid( "FakeDoor", "CreateFakeDoorChoice;", (FakeDoor_CreateFakeDoorChoice x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct FakeDoor_CreateFakeDoorChoice( FakeDoor self );EGameplayRole DeterminGameplayRole()overrideRTTIre.Hooks.Place( "FakeDoor", "DeterminGameplayRole;", (FakeDoor_DeterminGameplayRole x) => { return re.Hooks.CallOriginal<re.msgpack.EGameplayRole>(); } ); [Msgpack.Gen] public readonly partial record struct FakeDoor_DeterminGameplayRole( FakeDoor self );