BlackICE Scripting

class

FakeFeature

  • 5 properties
  • 14 functions

Extends game.Object ent.GameEntity ent.Entity IScriptable ISerializable

Properties

PropertyTypeOffset
choicesSFakeFeatureChoice[]0xF0 scripted
interactiongame.interactions.Component?0x100 scripted
componentsent.IPlacedComponent?[]0x110 scripted
scaningComponentgame.ScanningComponent?0x120 scripted
was_usedbool0x130 scripted

Functions

  • bool OnRequestComponents(ent.EntityRequestComponentsInterface ri) overrideRTTI
  • bool OnTakeControl(ent.EntityResolveComponentsInterface ri) overrideRTTI
  • bool OnGameAttached() overrideRTTI
  • bool OnDetach() overrideRTTI
  • bool OnInteractionChoice(game.interactions.ChoiceEvent choiceEvent) RTTI
  • bool OnEnabledFactChangeTrigerred(game.FactChangedEvent evt) RTTI
  • void RefreshChoices() RTTI
  • void InitializeChoices() RTTI
  • void UnInitializeChoices() RTTI
  • game.interactions.Choice CreateChoice(string choiceID, int data) RTTI
  • void ResolveChoice(int choiceID) RTTI
  • void ResolveFact(SFactOperationData factData) RTTI
  • void ResolveComponents(int choiceID) RTTI
  • bool OnItemTooltip(game.interactions.InteractionActivationEvent evt) RTTI