FastForwardAvailableEvents class
FastForwardAvailableEvents
Inheritance
Base: ScenesFastForwardTransition
Derived
None.
Properties
| Property | Type | |
|---|---|---|
forceCloseFX | bool | scripted |
delay | float | scripted |
Functions
void OnEnter(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIvoid OnUpdate(float timeDelta, game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTI