class
FinisherEffector
- 0 properties
- 2 functions
Extends ApplyStatusEffectEffector game.Effector IScriptable ISerializable
Properties
None.
Functions
void Uninitialize(ScriptGameInstance game)overrideRTTIre.Hooks.PlaceVoid( "FinisherEffector", "Uninitialize;GameInstance", (FinisherEffector_Uninitialize x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct FinisherEffector_Uninitialize( FinisherEffector self, ScriptGameInstance game );void ActionOn(game.Object owner)overrideRTTIre.Hooks.PlaceVoid( "FinisherEffector", "ActionOn;GameObject", (FinisherEffector_ActionOn x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct FinisherEffector_ActionOn( FinisherEffector self, game.Object? owner );