BlackICE Scripting

class

FirstEquipSystem

  • 1 property
  • 3 functions

Extends game.ScriptableSystem game.IScriptableSystem IScriptable ISerializable

Properties

PropertyTypeOffset
equipDataArrayEFirstEquipData[]0x0 scripted

Functions

  • bool HasPlayedFirstEquip(TDBID weaponID) RTTI
  • void OnCompletionOfFirstEquip(CompletionOfFirstEquipRequest request) RTTI
  • static FirstEquipSystem? GetInstance(game.Object owner) staticRTTI global