FirstEquipSystem class
FirstEquipSystem
Inheritance
Base: game.ScriptableSystem
Derived
None.
Properties
| Property | Type | |
|---|---|---|
equipDataArray | EFirstEquipData[] | scripted |
Functions
bool HasPlayedFirstEquip(TDBID weaponID)RTTIvoid OnCompletionOfFirstEquip(CompletionOfFirstEquipRequest request)RTTIstatic FirstEquipSystem? GetInstance(game.Object owner)staticRTTI global