ForceDismembermentEffector class
ForceDismembermentEffector
Inheritance
Base: game.Effector
Derived
None.
Properties
| Property | Type | |
|---|---|---|
bodyPart | game.DismBodyPart | scripted |
woundType | game.DismWoundType | scripted |
isCritical | bool | scripted |
skipDeathAnim | bool | scripted |
shouldKillNPC | bool | scripted |
dismembermentChance | float | scripted |
effectorRecord | game.data.ForceDismembermentEffector_Record? | scripted |
Functions
void Initialize(TDBID record, ScriptGameInstance game, TDBID parentRecord)overrideRTTIvoid ActionOn(game.Object owner)overrideRTTI