class
ForceMoveInCombatCommsCallEffector
- 0 properties
- 2 functions
Extends ForceMoveInCombatEffector game.Effector IScriptable ISerializable
Properties
None.
Functions
void ActionOn(game.Object owner)overrideRTTIre.Hooks.PlaceVoid( "ForceMoveInCombatCommsCallEffector", "ActionOn;GameObject", (ForceMoveInCombatCommsCallEffector_ActionOn x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ForceMoveInCombatCommsCallEffector_ActionOn( ForceMoveInCombatCommsCallEffector self, game.Object? owner );void ActionOff(game.Object owner)overrideRTTIre.Hooks.PlaceVoid( "ForceMoveInCombatCommsCallEffector", "ActionOff;GameObject", (ForceMoveInCombatCommsCallEffector_ActionOff x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ForceMoveInCombatCommsCallEffector_ActionOff( ForceMoveInCombatCommsCallEffector self, game.Object? owner );