BlackICE Scripting

class

ForceMoveInCombatEffector

  • 2 properties
  • 4 functions
  • 2 derived classes

Extends game.Effector IScriptable ISerializable

Properties

PropertyTypeOffset
aiComponentAIHumanComponent?0x0 scripted
commandStartedbool0x10 scripted

Functions

  • void Initialize(TDBID record, ScriptGameInstance game, TDBID parentRecord) overrideRTTI
  • void Uninitialize(ScriptGameInstance game) overrideRTTI
  • void StartMovement(game.Object owner, AIPositionSpec end, float desiredDistance, move.MovementType movementType) RTTI
  • static CName GetCommandName() staticRTTI global