class
ForceMoveInCombatWhistleEffector
- 1 property
- 3 functions
Extends ForceMoveInCombatEffector game.Effector IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
targetPosition | Vector4 | 0x20 | scripted |
Functions
void Initialize(TDBID record, ScriptGameInstance game, TDBID parentRecord)overrideRTTIre.Hooks.PlaceVoid( "ForceMoveInCombatWhistleEffector", "Initialize;TweakDBIDGameInstanceTweakDBID", (ForceMoveInCombatWhistleEffector_Initialize x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ForceMoveInCombatWhistleEffector_Initialize( ForceMoveInCombatWhistleEffector self, TDBID record, ScriptGameInstance game, TDBID parentRecord );void ActionOn(game.Object owner)overrideRTTIre.Hooks.PlaceVoid( "ForceMoveInCombatWhistleEffector", "ActionOn;GameObject", (ForceMoveInCombatWhistleEffector_ActionOn x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ForceMoveInCombatWhistleEffector_ActionOn( ForceMoveInCombatWhistleEffector self, game.Object? owner );void ActionOff(game.Object owner)overrideRTTIre.Hooks.PlaceVoid( "ForceMoveInCombatWhistleEffector", "ActionOff;GameObject", (ForceMoveInCombatWhistleEffector_ActionOff x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ForceMoveInCombatWhistleEffector_ActionOff( ForceMoveInCombatWhistleEffector self, game.Object? owner );