BlackICE Scripting

class

ForceSafeEvents

  • 2 properties
  • 2 functions

Extends UpperBodyEventsTransition UpperBodyTransition DefaultTransition game.stateMachine.Functor IScriptable ISerializable

Properties

PropertyTypeOffset
safeAnimFeatureAnimFeature_SafeAction?0x18 scripted
weaponObjectIDTDBID0x28 scripted

Functions

  • void OnEnter(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) overrideRTTI
  • void OnUpdate(float timeDelta, game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) RTTI