ForceSafeEvents class
ForceSafeEvents
Inheritance
Base: UpperBodyEventsTransition
Derived
None.
Properties
| Property | Type | |
|---|---|---|
safeAnimFeature | AnimFeature_SafeAction? | scripted |
weaponObjectID | TDBID | scripted |
Functions
void OnEnter(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIvoid OnUpdate(float timeDelta, game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTI