BlackICE Scripting

class

ForkliftControllerPS

  • 2 properties
  • 11 functions

Extends ScriptableDeviceComponentPS SharedGameplayPS game.DeviceComponentPS game.ComponentPS game.PersistentState IScriptable ISerializable

Properties

PropertyTypeOffset
forkliftSetupForkliftSetup0x288 scripted
isUpbool0x298 scripted

Functions

  • CName GetActionName() RTTI
  • float GetLiftingAnimationTime() RTTI
  • bool IsForkliftUp() RTTI
  • void ToggleForkliftPosition() RTTI
  • void ChangeState(EDeviceStatus newState) RTTI
  • void GameAttached() overrideRTTI
  • bool GetActions(out game.device.Action[] actions, game.GetActionsContext context) overrideRTTI
  • bool CanCreateAnyQuickHackActions() overrideRTTI
  • void GetQuickHackActions(out game.device.Action[] actions, game.GetActionsContext context) overrideRTTI
  • ActivateDevice? ActionActivateDevice(string interactionName) RTTI
  • EntityNotificationType OnActivateDevice(ActivateDevice evt) overrideRTTI