BlackICE Scripting

struct

GameTimeUtils

  • 0 properties
  • 5 functions
  • 0 bytes

Properties

None.

Functions

  • static void SetGameTimeText(ink.TextWidgetReference textWidgetRef, text.TextParameterSet textParamsRef, GameTime gameTime) staticRTTI global
  • static bool IsTimeDisplayGlitched(PlayerPuppet playerPuppet) staticRTTI global
  • static bool CanPlayerTimeSkip(PlayerPuppet playerPuppet) staticRTTI global
  • static void UpdateGameTimeText(game.TimeSystem timeSystem, ink.TextWidgetReference textWidgetRef, text.TextParameterSet textParamsRef, int addSeconds) staticRTTI global
  • static void FastForwardPlayerState(game.Object player) staticRTTI global