BlackICE Scripting

class

GameplayLight

  • 0 properties
  • 15 functions

Extends InteractiveDevice Device game.DeviceBase game.Object ent.GameEntity ent.Entity IScriptable ISerializable

Properties

None.

Functions

  • bool OnRequestComponents(ent.EntityRequestComponentsInterface ri) overrideRTTI
  • bool OnTakeControl(ent.EntityResolveComponentsInterface ri) overrideRTTI
  • GameplayLightController? GetController() overrideRTTI
  • GameplayLightControllerPS? GetDevicePS() overrideRTTI
  • void CutPower() overrideRTTI
  • void TurnOnDevice() overrideRTTI
  • void TurnOffDevice() overrideRTTI
  • void StartGlitching(EGlitchState glitchState, float? intensity) overrideRTTI
  • void StopGlitching() overrideRTTI
  • void TurnOnLights() RTTI
  • void TurnOffLights() RTTI
  • void StartBlinking() RTTI
  • void StopBlinking() RTTI
  • bool IncludeLightsInVisibilityBoundsScript() overrideRTTI
  • EGameplayRole DeterminGameplayRole() overrideRTTI