BlackICE Scripting

class

HUDProgressBarController

  • 42 properties
  • 33 functions

Extends game.ui.HUDGameController game.ui.WidgetGameController world.ui.IWidgetGameController ink.IWidgetController IScriptable ISerializable

Properties

PropertyTypeOffset
barink.WidgetReference0x58 scripted
barExtraink.WidgetReference0x70 scripted
headerink.TextWidgetReference0x88 scripted
bottomTextink.TextWidgetReference0xA0 scripted
percentink.TextWidgetReference0xB8 scripted
completedink.TextWidgetReference0xD0 scripted
failedink.TextWidgetReference0xE8 scripted
attencionIconink.WidgetReference0x100 scripted
neutralIconink.WidgetReference0x118 scripted
relicIconink.WidgetReference0x130 scripted
moneyIconink.WidgetReference0x148 scripted
twintoneIconink.WidgetReference0x160 scripted
connectionIconink.WidgetReference0x178 scripted
apartmentIconink.ImageWidgetReference0x190 scripted
vehicleIconink.ImageWidgetReference0x1A8 scripted
neutralInIconink.ImageWidgetReference0x1C0 scripted
revealIconink.WidgetReference0x1D8 scripted
vahicleHackIconink.WidgetReference0x1F0 scripted
wrapperink.WidgetReference0x208 scripted
rootWidgetWeakHandle<ink.Widget>0x220 scripted
progressBarBBWeakHandle<game.IBlackboard>0x230 scripted
progressBarDefUI_HUDProgressBarDef?0x240 scripted
activeBBIDred.CallbackObject?0x250 scripted
headerBBIDred.CallbackObject?0x260 scripted
typeBBIDred.CallbackObject?0x270 scripted
bottomTextBBIDred.CallbackObject?0x280 scripted
completedTextBBIDred.CallbackObject?0x290 scripted
failedTextBBIDred.CallbackObject?0x2A0 scripted
progressBBIDred.CallbackObject?0x2B0 scripted
progressBumpBBIDred.CallbackObject?0x2C0 scripted
bbWeakHandle<game.IBlackboard>0x2D0 scripted
bbUIInteractionsDefUIInteractionsDef?0x2E0 scripted
bbChoiceHubDataCallbackIdred.CallbackObject?0x2F0 scripted
OutroAnimationink.anim.Proxy?0x300 scripted
LoopAnimationink.anim.Proxy?0x310 scripted
VLoopAnimationink.anim.Proxy?0x320 scripted
IntroAnimationink.anim.Proxy?0x330 scripted
IntroWasPlayedbool0x340 scripted
titlestring0x348 scripted
typegame.SimpleMessageType0x368 scripted
valueSavedfloat0x36C scripted
bumpValuefloat0x370 scripted

Functions

  • bool OnInitialize() RTTI
  • bool OnUnInitialize() RTTI
  • void SetupBB() RTTI
  • void UnregisterFromBB() RTTI
  • bool OnActivated(bool activated) RTTI
  • bool OnHeaderChanged(string header) RTTI
  • void UpdateNeutralType() RTTI
  • void UpdateMoneyType() RTTI
  • void UpdateRelicType() RTTI
  • void UpdateVehicleType() RTTI
  • void UpdateDefaultType() RTTI
  • void UpdateRevealType() RTTI
  • void UpdateBossType() RTTI
  • void UpdateTwintoneType() RTTI
  • void UpdateConnectionType() RTTI
  • void DisableIcons() RTTI
  • bool OnBottomTextChanged(string bottomText) RTTI
  • bool OnCompletedTextChanged(string completedText) RTTI
  • bool OnFailedTextChanged(string failedText) RTTI
  • bool OnProgressChanged(float progress) RTTI
  • bool OnProgressBumpChanged(float progress) RTTI
  • void UpdateProgressBarActive(bool active) RTTI
  • void UpdateTimerProgress(float value) RTTI
  • void UpdateTimerHeader(string label) RTTI
  • void UpdateTimerBottomText(string label) RTTI
  • void UpdateTimerCompletedText(string label) RTTI
  • void UpdateTimerFailedText(string label) RTTI
  • void ResetLabels() RTTI
  • void Intro() RTTI
  • void Outro() RTTI
  • void IntroEnded() RTTI
  • bool OnHide(ink.anim.Proxy proxy) RTTI
  • void Hide() RTTI