class
HighLevelNPCStatePrereq
- 1 property
- 5 functions
Extends NPCStatePrereq game.IScriptablePrereq game.IPrereq IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
valueToListen | game.data.NPCHighLevelState | 0x8 | scripted |
Functions
bool OnRegister(game.PrereqState state, ScriptGameInstance game, IScriptable context)overrideRTTIre.Hooks.Place( "HighLevelNPCStatePrereq", "OnRegister;PrereqStateGameInstanceIScriptable", (HighLevelNPCStatePrereq_OnRegister x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct HighLevelNPCStatePrereq_OnRegister( HighLevelNPCStatePrereq self, game.PrereqState? state, ScriptGameInstance game, IScriptable? context );void OnUnregister(game.PrereqState state, ScriptGameInstance game, IScriptable context)overrideRTTIre.Hooks.PlaceVoid( "HighLevelNPCStatePrereq", "OnUnregister;PrereqStateGameInstanceIScriptable", (HighLevelNPCStatePrereq_OnUnregister x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct HighLevelNPCStatePrereq_OnUnregister( HighLevelNPCStatePrereq self, game.PrereqState? state, ScriptGameInstance game, IScriptable? context );bool IsFulfilled(ScriptGameInstance game, IScriptable context)overrideRTTIre.Hooks.Place( "HighLevelNPCStatePrereq", "IsFulfilled", (HighLevelNPCStatePrereq_IsFulfilled x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct HighLevelNPCStatePrereq_IsFulfilled( HighLevelNPCStatePrereq self, ScriptGameInstance game, IScriptable? context );void Initialize(TDBID recordID)overrideRTTIre.Hooks.PlaceVoid( "HighLevelNPCStatePrereq", "Initialize;TweakDBID", (HighLevelNPCStatePrereq_Initialize x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct HighLevelNPCStatePrereq_Initialize( HighLevelNPCStatePrereq self, TDBID recordID );int GetStateToCheck()overrideRTTIre.Hooks.Place( "HighLevelNPCStatePrereq", "GetStateToCheck;", (HighLevelNPCStatePrereq_GetStateToCheck x) => { return re.Hooks.CallOriginal<re.msgpack.Int>(); } ); [Msgpack.Gen] public readonly partial record struct HighLevelNPCStatePrereq_GetStateToCheck( HighLevelNPCStatePrereq self );