BlackICE Scripting

class

HighlightEffector

  • 6 properties
  • 6 functions
  • 1 derived class

Extends game.ContinuousEffector game.Effector IScriptable ISerializable

Properties

PropertyTypeOffset
ownerWeakHandle<game.Object>0x0 scripted
maxDistancefloat0x10 scripted
effectDuratonfloat0x14 scripted
highlightVisiblebool0x18 scripted
searchFilterCName0x20 scripted
targetingSetCName0x28 scripted

Functions

  • void Initialize(TDBID record, ScriptGameInstance game, TDBID parentRecord) overrideRTTI
  • void ContinuousAction(game.Object owner, game.Object instigator) overrideRTTI
  • void ProcessEffector() RTTI
  • void ProcessHighlight(game.TargetSearchQuery searchQuery) RTTI
  • void RevealAllObjects(game.Object owner, game.TargetSearchQuery query) RTTI
  • void RevealObject(WeakHandle<game.Object> owner, WeakHandle<game.Object> objectt, bool reveal, float lifetime) RTTI