class
HitFlagPrereq
- 1 property
- 1 function
Extends GenericHitPrereq game.IScriptablePrereq game.IPrereq IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
flag | hitFlag | 0x30 | scripted |
Functions
void Initialize(TDBID recordID)overrideRTTIre.Hooks.PlaceVoid( "HitFlagPrereq", "Initialize;TweakDBID", (HitFlagPrereq_Initialize x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct HitFlagPrereq_Initialize( HitFlagPrereq self, TDBID recordID );