BlackICE Scripting

class

HitIsTheSameTargetPrereqState

  • 3 properties
  • 1 function

Extends GenericHitPrereqState game.PrereqState IScriptable ISerializable

Properties

PropertyTypeOffset
previousTargetWeakHandle<game.Object>0x30 scripted
previousSourceWeakHandle<game.Object>0x40 scripted
previousWeaponWeakHandle<game.weapon.Object>0x50 scripted

Functions

  • bool Evaluate(game.events.HitEvent hitEvent) overrideRTTI