BlackICE Scripting

class

HitReactionMechComponent

  • 0 properties
  • 5 functions

Extends HitReactionComponent AIMandatoryComponents AIRelatedComponents game.ScriptableComponent game.Component ent.IComponent IScriptable ISerializable

Properties

None.

Functions

  • void OnGameAttached() overrideRTTI
  • bool MechIsDeadOnInit() RTTI
  • void EvaluateHit(game.events.HitEvent newHitEvent) overrideRTTI
  • bool OnForcedDeathEvent(ForcedDeathEvent forcedDeath) overrideRTTI
  • bool ProcessMechDeath(game.events.HitEvent hitEvent, NPCPuppet npc) RTTI