class
HitReceivedCallback
- 0 properties
- 2 functions
Extends HitCallback game.ScriptedDamageSystemListener game.IDamageSystemListener IScriptable ISerializable
Properties
None.
Functions
void OnHitTriggered(game.events.HitEvent hitEvent)overrideRTTIre.Hooks.PlaceVoid( "HitReceivedCallback", "OnHitTriggered;gameHitEvent", (HitReceivedCallback_OnHitTriggered x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct HitReceivedCallback_OnHitTriggered( HitReceivedCallback self, game.events.HitEvent? hitEvent );void OnHitReceived(game.events.HitEvent hitEvent)overrideRTTIre.Hooks.PlaceVoid( "HitReceivedCallback", "OnHitReceived;gameHitEvent", (HitReceivedCallback_OnHitReceived x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct HitReceivedCallback_OnHitReceived( HitReceivedCallback self, game.events.HitEvent? hitEvent );