BlackICE Scripting

class

HitCallback

  • 1 property
  • 3 functions
  • 4 derived classes

Extends game.ScriptedDamageSystemListener game.IDamageSystemListener IScriptable ISerializable

Properties

PropertyTypeOffset
stateWeakHandle<GenericHitPrereqState>0x0 scripted

Functions

  • void RegisterState(game.PrereqState state) RTTI
  • void UpdateState(game.events.HitEvent hitEvent) RTTI
  • void OnMissTriggered(game.events.MissEvent missEvent) overrideRTTI