class
InspectDummy
- 3 properties
- 3 functions
Extends game.Object ent.GameEntity ent.Entity IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
mesh | ent.PhysicalMeshComponent? | 0xF0 | scripted |
choice | game.interactions.Component? | 0x100 | scripted |
inspectComp | InspectableObjectComponent? | 0x110 | scripted |
Functions
bool OnRequestComponents(ent.EntityRequestComponentsInterface ri)overrideRTTIre.Hooks.Place( "InspectDummy", "OnRequestComponents", (InspectDummy_OnRequestComponents x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct InspectDummy_OnRequestComponents( InspectDummy self, ent.EntityRequestComponentsInterface ri );bool OnTakeControl(ent.EntityResolveComponentsInterface ri)overrideRTTIre.Hooks.Place( "InspectDummy", "OnTakeControl", (InspectDummy_OnTakeControl x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct InspectDummy_OnTakeControl( InspectDummy self, ent.EntityResolveComponentsInterface ri );bool OnInteractionChoice(game.interactions.ChoiceEvent choice)RTTIre.Hooks.Place( "InspectDummy", "OnInteractionChoice", (InspectDummy_OnInteractionChoice x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct InspectDummy_OnInteractionChoice( InspectDummy self, game.interactions.ChoiceEvent? choice );