class
IsDeviceTargetValidFilter
- 0 properties
- 2 functions
Extends game.EffectObjectSingleFilter_Scripted game.EffectObjectSingleFilter game.EffectObjectFilter game.EffectNode IScriptable ISerializable
Properties
None.
Functions
bool Process(game.EffectScriptContext ctx, game.EffectSingleFilterScriptContext filterCtx)RTTIre.Hooks.Place( "IsDeviceTargetValidFilter", "Process;EffectScriptContextEffectSingleFilterScriptContext", (IsDeviceTargetValidFilter_Process x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct IsDeviceTargetValidFilter_Process( IsDeviceTargetValidFilter self, game.EffectScriptContext ctx, game.EffectSingleFilterScriptContext filterCtx );bool CanReactOnStimType(ScriptedPuppet puppet, game.data.Stim_Record stimRecord)RTTIre.Hooks.Place( "IsDeviceTargetValidFilter", "CanReactOnStimType;ScriptedPuppetStim_Record", (IsDeviceTargetValidFilter_CanReactOnStimType x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct IsDeviceTargetValidFilter_CanReactOnStimType( IsDeviceTargetValidFilter self, ScriptedPuppet? puppet, game.data.Stim_Record? stimRecord );