BlackICE Scripting

class

ItemTooltipBottomModule

  • 4 properties
  • 7 functions

Extends ItemTooltipModuleController ink.WidgetLogicController ink.IWidgetLogicController IScriptable ISerializable

Properties

PropertyTypeOffset
weightWrapperink.WidgetReference0x30 scripted
priceWrapperink.WidgetReference0x48 scripted
weightTextink.TextWidgetReference0x60 scripted
priceTextink.TextWidgetReference0x78 scripted

Functions

  • void Update(MinimalItemTooltipData data) overrideRTTI
  • void NEW_Update(WeakHandle<UIInventoryItem> data, WeakHandle<PlayerPuppet> player, int overridePrice) RTTI
  • void UpdatePriceVisibility(WeakHandle<UIInventoryItem> data, int overridePrice) RTTI
  • void UpdateWeightVisibility(WeakHandle<UIInventoryItem> data) RTTI
  • static bool ShouldHideBottomModule(InventoryTooltipDisplayContext displayContext, WeakHandle<UIInventoryItem> itemData) staticRTTI global
  • static bool ShouldDisplayPrice(InventoryTooltipDisplayContext displayContext, bool isSellable, game.ItemData itemData, game.data.ItemType itemType, game.LootItemType lootItemType) staticRTTI global
  • static bool ShouldHideBottomModule(MinimalItemTooltipData data, InventoryTooltipDisplayContext tooltipDisplayContext, game.ItemDisplayContext itemDisplayContext) staticRTTI global