MinimalItemTooltipData class
MinimalItemTooltipData
Inheritance
Base: ATooltipData
Derived
None.
Properties
| Property | Type | |
|---|---|---|
itemID | game.ItemID | scripted |
itemTweakID | TDBID | scripted |
itemData | WeakHandle<game.ItemData> | scripted |
transmogItem | game.ItemID | scripted |
itemName | string | scripted |
quality | game.data.Quality | scripted |
quantity | int | scripted |
description | string | scripted |
gameplayDescription | string | scripted |
weight | float | scripted |
price | float | scripted |
dpsValue | float | scripted |
dpsDiff | float | scripted |
armorValue | float | scripted |
armorDiff | float | scripted |
compareDPS | bool | scripted |
compareArmor | bool | scripted |
comparedQuality | game.data.Quality | scripted |
qualityF | float | scripted |
comparisonQualityF | float | scripted |
attackSpeed | float | scripted |
projectilesPerShot | float | scripted |
grenadeData | InventoryTooltiData_GrenadeData? | scripted |
ammoCount | int | scripted |
hasSilencer | bool | scripted |
hasScope | bool | scripted |
isSilencerInstalled | bool | scripted |
isScopeInstalled | bool | scripted |
requirements | MinimalItemTooltipDataRequirements? | scripted |
recipeData | MinimalItemTooltipRecipeData? | scripted |
attributeAllocationStats | MinimalItemTooltipStatData?[] | scripted |
stats | MinimalItemTooltipStatData?[] | scripted |
mods | MinimalItemTooltipModData?[] | scripted |
dedicatedMods | MinimalItemTooltipModAttachmentData?[] | scripted |
cyberwareUpgradeData | InventoryTooltiData_CyberwareUpgradeData? | scripted |
itemType | game.data.ItemType | scripted |
itemCategory | game.data.ItemCategory | scripted |
equipmentArea | game.data.EquipmentArea | scripted |
itemEvolution | game.data.WeaponEvolution | scripted |
itemPerkGroup | game.data.PerkWeaponGroupType | scripted |
lootItemType | game.LootItemType | scripted |
iconPath | string | scripted |
useMaleIcon | bool | scripted |
isIconic | bool | scripted |
isPlus | float | scripted |
isBroken | bool | scripted |
isCrafted | bool | scripted |
isEquipped | bool | scripted |
hasRarity | bool | scripted |
displayContextData | ItemDisplayContextData? | scripted |
displayContext | InventoryTooltipDisplayContext | scripted |
DEBUG_iconErrorInfo | DEBUG_IconErrorInfo? | scripted |
statsManager | UIInventoryItemStatsManager? | scripted |
statsManagerFetched | bool | scripted |
managerRef | WeakHandle<UIInventoryItemsManager> | scripted |
Functions
void SetManager(WeakHandle<UIInventoryItemsManager> manager)RTTIWeakHandle<UIInventoryItemStatsManager> GetStatsManager(bool? refetch)RTTIWeakHandle<UIInventoryItemStatsManager> GetStatsManagerPure(bool? refetch)RTTIstatic MinimalItemTooltipModAttachmentData? GetDefaultModAttachmentData(InventoryTooltipData data, int index, game.InventoryItemAttachmentType type)staticRTTI globalstatic void FillModsFromTooltipData(InventoryTooltipData data, MinimalItemTooltipModData[] mods, MinimalItemTooltipModAttachmentData[] dedicatedMods)staticRTTI globalstatic MinimalItemTooltipStatData?[] GetSecondaryStatsForStatMap(WeakHandle<game.ItemData> itemData, game.data.ItemType itemType, game.data.ItemCategory itemCategory)staticRTTI globalstatic bool IsAttributeAllocationStat(game.data.StatType stat)staticRTTI globalstatic MinimalItemTooltipStatData?[] GetSecondaryStatsFromTooltipData(InventoryTooltipData data, game.data.ItemCategory itemCategory, bool filterZero)staticRTTI globalstatic MinimalItemTooltipData? FromInventoryTooltipData(InventoryTooltipData tooltipData)staticRTTI globalstatic MinimalItemTooltipStatData?[] GetAttributeAllocationStatsFromTooltipData(InventoryTooltipData data, bool filterZero)staticRTTI globalstatic MinimalItemTooltipDataRequirements? GetMinimalTooltipDataRequirements(WeakHandle<game.ItemData> itemData, InventoryDataManagerV2 dataManager)staticRTTI globalstatic MinimalItemTooltipModAttachmentData? GetDefaultModAttachmentData(bool isEmpty, CName qualityName, TDBID slotID, string itemName, game.InventoryItemAbility[] abilities, game.InventoryItemAttachmentType type)staticRTTI globalstatic MinimalItemTooltipDataRequirements? GetMinimalTooltipDataRequirements(WeakHandle<game.ItemData> itemData, WeakHandle<game.Object> owner, bool hasSmartlink, int playerStrength, int playerReflex, int playerLevel)staticRTTI globalstatic MinimalItemTooltipDataRequirements? GetMinimalTooltipDataRequirements(WeakHandle<game.ItemData> itemData, InventoryTooltipData tooltipData)staticRTTI globalstatic void GetModsDataPackages(WeakHandle<game.ItemData> itemData, WeakHandle<game.data.Item_Record> itemRecord, InventoryTooltipDisplayContext displayContext, WeakHandle<game.ItemData> parentItemData, TDBID slotID, MinimalItemTooltipModData[] mods)staticRTTI globalstatic bool ShouldFilterOutGrenadeStat(game.data.StatType stat)staticRTTI globalstatic MinimalItemTooltipData? FromInventoryItemData(game.InventoryItemData itemData)staticRTTI global