class
ItemTooltipClothingInfoModule
- 4 properties
- 4 functions
Extends ItemTooltipModuleController ink.WidgetLogicController ink.IWidgetLogicController IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
allocationCostsWrapper | ink.CompoundWidgetReference | 0x30 | scripted |
armorContainer | ink.WidgetReference | 0x48 | scripted |
value | ink.TextWidgetReference | 0x60 | scripted |
arrow | ink.ImageWidgetReference | 0x78 | scripted |
Functions
void Update(MinimalItemTooltipData data)overrideRTTIre.Hooks.PlaceVoid( "ItemTooltipClothingInfoModule", "Update;MinimalItemTooltipData", (ItemTooltipClothingInfoModule_Update x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ItemTooltipClothingInfoModule_Update( ItemTooltipClothingInfoModule self, MinimalItemTooltipData? data );void UpdateAttributeAllocationStats(MinimalItemTooltipData data)RTTIre.Hooks.PlaceVoid( "ItemTooltipClothingInfoModule", "UpdateAttributeAllocationStats;MinimalItemTooltipData", (ItemTooltipClothingInfoModule_UpdateAttributeAllocationStats x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ItemTooltipClothingInfoModule_UpdateAttributeAllocationStats( ItemTooltipClothingInfoModule self, MinimalItemTooltipData? data );void NEW_Update(WeakHandle<UIInventoryItem> data, WeakHandle<PlayerPuppet> player)RTTIre.Hooks.PlaceVoid( "ItemTooltipClothingInfoModule", "NEW_Update;UIInventoryItemPlayerPuppet", (ItemTooltipClothingInfoModule_NEW_Update x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ItemTooltipClothingInfoModule_NEW_Update( ItemTooltipClothingInfoModule self, WeakHandle<UIInventoryItem> data, WeakHandle<PlayerPuppet> player );void NEW_UpdateAttributeAllocationStats(WeakHandle<UIInventoryItem> data, WeakHandle<PlayerPuppet> player)RTTIre.Hooks.PlaceVoid( "ItemTooltipClothingInfoModule", "NEW_UpdateAttributeAllocationStats;UIInventoryItemPlayerPuppet", (ItemTooltipClothingInfoModule_NEW_UpdateAttributeAllocationStats x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ItemTooltipClothingInfoModule_NEW_UpdateAttributeAllocationStats( ItemTooltipClothingInfoModule self, WeakHandle<UIInventoryItem> data, WeakHandle<PlayerPuppet> player );