BlackICE Scripting

class

ItemTooltipGrenadeInfoModule

  • 11 properties
  • 5 functions

Extends ItemTooltipModuleController ink.WidgetLogicController ink.IWidgetLogicController IScriptable ISerializable

Properties

PropertyTypeOffset
headerTextink.TextWidgetReference0x30 scripted
totalDamageTextink.TextWidgetReference0x48 scripted
lineDamageink.WidgetReference0x60 scripted
damageWrapperink.WidgetReference0x78 scripted
damageTypeTextink.TextWidgetReference0x90 scripted
damageValueink.TextWidgetReference0xA8 scripted
damageSecink.WidgetReference0xC0 scripted
durationTextink.TextWidgetReference0xD8 scripted
rangeTextink.TextWidgetReference0xF0 scripted
deliveryIconink.ImageWidgetReference0x108 scripted
deliveryTextink.TextWidgetReference0x120 scripted

Functions

  • CName SetDamageTypeColor(game.data.StatType damage) RTTI
  • game.data.StatType GetDamageByGrenadeType(EGrenadeType grenageType) RTTI
  • void Update(MinimalItemTooltipData data) overrideRTTI
  • void NEW_Update(WeakHandle<PlayerPuppet> player, WeakHandle<UIInventoryItem> data) RTTI
  • void UpdateGrenadeDeliveryMethod(game.data.GrenadeDeliveryMethodType deliveryMethod) RTTI