BlackICE Scripting

class

ItemTooltipModController

  • 6 properties
  • 17 functions
  • 1 derived class

Extends ink.WidgetLogicController ink.IWidgetLogicController IScriptable ISerializable

Properties

PropertyTypeOffset
dotIndicatorink.WidgetReference0x0 scripted
rarityContainerink.WidgetReference0x18 scripted
rarityWidgetink.ImageWidgetReference0x30 scripted
modAbilitiesContainerink.CompoundWidgetReference0x48 scripted
partIndicatorControllerWeakHandle<InventoryItemPartDisplay>0x60 scripted
isCraftingbool0x70 scripted

Functions

  • CName DefaultColorState() RTTI
  • CName EntryWidgetToSpawn() RTTI
  • void SetData(WeakHandle<game.data.GameplayLogicPackageUIData_Record> record) RTTI
  • void SetData(WeakHandle<game.data.GameplayLogicPackageUIData_Record> record, WeakHandle<game.ItemData> itemData) RTTI
  • void SetData(WeakHandle<game.data.GameplayLogicPackageUIData_Record> record, game.InnerItemData innerItemData) RTTI
  • void SetData(game.InventoryItemAbility ability) RTTI
  • void SetData(game.InventoryItemAttachments attachment) RTTI
  • void SetData(MinimalItemTooltipModData data) RTTI
  • void SetData(MinimalItemTooltipModRecordData data) RTTI
  • void SetData(MinimalItemTooltipModAttachmentData data) RTTI
  • void SetData(UIInventoryItemMod data) RTTI
  • void SetData(UIInventoryItemModDataPackage data) RTTI
  • void SetData(UIInventoryItemModAttachment data) RTTI
  • WeakHandle<ItemTooltipModEntryController> SpawnController() RTTI
  • void HideDotIndicator() RTTI
  • void GetContext(bool isCrafting) RTTI
  • static CName StaticDefaultColorState() staticRTTI global