class
LeftHandCyberwareCatchEvents
- 0 properties
- 3 functions
Extends LeftHandCyberwareEventsTransition LeftHandCyberwareTransition DefaultTransition game.stateMachine.Functor IScriptable ISerializable
Properties
None.
Functions
void OnEnter(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIre.Hooks.PlaceVoid( "LeftHandCyberwareCatchEvents", "OnEnter;StateContextStateGameScriptInterface", (LeftHandCyberwareCatchEvents_OnEnter x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct LeftHandCyberwareCatchEvents_OnEnter( LeftHandCyberwareCatchEvents self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );void OnExit(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)overrideRTTIre.Hooks.PlaceVoid( "LeftHandCyberwareCatchEvents", "OnExit;StateContextStateGameScriptInterface", (LeftHandCyberwareCatchEvents_OnExit x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct LeftHandCyberwareCatchEvents_OnExit( LeftHandCyberwareCatchEvents self, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );void OnUpdate(float timeDelta, game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIre.Hooks.PlaceVoid( "LeftHandCyberwareCatchEvents", "OnUpdate;FloatStateContextStateGameScriptInterface", (LeftHandCyberwareCatchEvents_OnUpdate x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct LeftHandCyberwareCatchEvents_OnUpdate( LeftHandCyberwareCatchEvents self, float timeDelta, game.stateMachine.StateContextScript? stateContext, game.stateMachine.GameScriptInterface? scriptInterface );