class
MediaDeviceStatus
- 0 properties
- 6 functions
Extends BaseDeviceStatus ActionEnum ActionInt ScriptableDeviceAction BaseScriptableAction game.device.Action red.Event IScriptable ISerializable
Properties
None.
Functions
void SetProperties(ScriptableDeviceComponentPS deviceRef)overrideRTTIre.Hooks.PlaceVoid( "MediaDeviceStatus", "SetProperties;ScriptableDeviceComponentPS", (MediaDeviceStatus_SetProperties x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct MediaDeviceStatus_SetProperties( MediaDeviceStatus self, ScriptableDeviceComponentPS? deviceRef );string GetCurrentDisplayString()overrideRTTIre.Hooks.Place( "MediaDeviceStatus", "GetCurrentDisplayString", (MediaDeviceStatus_GetCurrentDisplayString x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct MediaDeviceStatus_GetCurrentDisplayString( MediaDeviceStatus self );string GetTweakDBChoiceRecord()overrideRTTIre.Hooks.Place( "MediaDeviceStatus", "GetTweakDBChoiceRecord;", (MediaDeviceStatus_GetTweakDBChoiceRecord x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct MediaDeviceStatus_GetTweakDBChoiceRecord( MediaDeviceStatus self );static bool IsAvailable(ScriptableDeviceComponentPS device)staticoverrideRTTI globalre.Hooks.Place( "MediaDeviceStatus", "MediaDeviceStatus::IsAvailable;ScriptableDeviceComponentPS", (MediaDeviceStatus_IsAvailable x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MediaDeviceStatus_IsAvailable( ScriptableDeviceComponentPS? device );static bool IsDefaultConditionMet(ScriptableDeviceComponentPS device, game.GetActionsContext context)staticoverrideRTTI globalre.Hooks.Place( "MediaDeviceStatus", "MediaDeviceStatus::IsDefaultConditionMet;ScriptableDeviceComponentPSscript_ref<GetActionsContext>", (MediaDeviceStatus_IsDefaultConditionMet x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MediaDeviceStatus_IsDefaultConditionMet( ScriptableDeviceComponentPS? device, game.GetActionsContext context );static bool IsClearanceValid(game.device.Clearance clearance)staticoverrideRTTI globalre.Hooks.Place( "MediaDeviceStatus", "MediaDeviceStatus::IsClearanceValid;Clearance", (MediaDeviceStatus_IsClearanceValid x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MediaDeviceStatus_IsClearanceValid( game.device.Clearance? clearance );