BlackICE Scripting

class

MeleeComboAttackEvents

  • 0 properties
  • 2 functions
  • 1 derived class

Extends MeleeAttackGenericEvents MeleeEventsTransition MeleeTransition DefaultTransition game.stateMachine.Functor IScriptable ISerializable

Properties

None.

Functions

  • EMeleeAttackType GetAttackType() overrideRTTI
  • void OnEnter(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) overrideRTTI