BlackICE Scripting

class

MeleeGroundSlamAttackEvents

  • 2 properties
  • 6 functions

Extends MeleeAttackGenericEvents MeleeEventsTransition MeleeTransition DefaultTransition game.stateMachine.Functor IScriptable ISerializable

Properties

PropertyTypeOffset
knockdownImmunityModifiergame.StatModifierData_Deprecated?0x68 scripted
stunImmunityModifiergame.StatModifierData_Deprecated?0x78 scripted

Functions

  • void OnEnter(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) overrideRTTI
  • void OnUpdate(float timeDelta, game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) overrideRTTI
  • void OnExit(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) overrideRTTI
  • void OnForcedExit(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface) overrideRTTI
  • void AddStatModifiers(game.stateMachine.GameScriptInterface scriptInterface) RTTI
  • void RemoveStatModifiers(game.stateMachine.GameScriptInterface scriptInterface) RTTI