MeleeIdleDecisions class
MeleeIdleDecisions
Inheritance
Base: MeleeTransition
Derived
Properties
None.
Functions
bool ToMeleePublicSafe(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTIbool ToMeleeHold(game.stateMachine.StateContextScript stateContext, game.stateMachine.GameScriptInterface scriptInterface)RTTI