class
ModifyCritWithDistance
- 4 properties
- 3 functions
Extends ModifyAttackEffector HitEventEffector game.Effector IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
critChanceBonus | float | 0x0 | scripted |
minDistance | float | 0x4 | scripted |
maxDistance | float | 0x8 | scripted |
improveWithDistance | bool | 0xC | scripted |
Functions
void Initialize(TDBID record, ScriptGameInstance game, TDBID parentRecord)overrideRTTIre.Hooks.PlaceVoid( "ModifyCritWithDistance", "Initialize;TweakDBIDGameInstanceTweakDBID", (ModifyCritWithDistance_Initialize x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ModifyCritWithDistance_Initialize( ModifyCritWithDistance self, TDBID record, ScriptGameInstance game, TDBID parentRecord );void Uninitialize(ScriptGameInstance game)overrideRTTIre.Hooks.PlaceVoid( "ModifyCritWithDistance", "Uninitialize;GameInstance", (ModifyCritWithDistance_Uninitialize x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ModifyCritWithDistance_Uninitialize( ModifyCritWithDistance self, ScriptGameInstance game );void RepeatedAction(game.Object owner)overrideRTTIre.Hooks.PlaceVoid( "ModifyCritWithDistance", "RepeatedAction;GameObject", (ModifyCritWithDistance_RepeatedAction x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ModifyCritWithDistance_RepeatedAction( ModifyCritWithDistance self, game.Object? owner );