class
ModifyDamageWithLeapedDistance
- 3 properties
- 3 functions
Extends ModifyDamageEffector ModifyAttackEffector HitEventEffector game.Effector IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
maxPercentMult | float | 0x30 | scripted |
minDistance | float | 0x34 | scripted |
maxDistance | float | 0x38 | scripted |
Functions
void Initialize(TDBID record, ScriptGameInstance game, TDBID parentRecord)overrideRTTIre.Hooks.PlaceVoid( "ModifyDamageWithLeapedDistance", "Initialize;TweakDBIDGameInstanceTweakDBID", (ModifyDamageWithLeapedDistance_Initialize x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ModifyDamageWithLeapedDistance_Initialize( ModifyDamageWithLeapedDistance self, TDBID record, ScriptGameInstance game, TDBID parentRecord );void Uninitialize(ScriptGameInstance game)overrideRTTIre.Hooks.PlaceVoid( "ModifyDamageWithLeapedDistance", "Uninitialize;GameInstance", (ModifyDamageWithLeapedDistance_Uninitialize x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ModifyDamageWithLeapedDistance_Uninitialize( ModifyDamageWithLeapedDistance self, ScriptGameInstance game );void RepeatedAction(game.Object owner)overrideRTTIre.Hooks.PlaceVoid( "ModifyDamageWithLeapedDistance", "RepeatedAction;GameObject", (ModifyDamageWithLeapedDistance_RepeatedAction x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ModifyDamageWithLeapedDistance_RepeatedAction( ModifyDamageWithLeapedDistance self, game.Object? owner );