class
ModifyDamageWithVelocity
- 2 properties
- 3 functions
Extends ModifyDamageEffector ModifyAttackEffector HitEventEffector game.Effector IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
percentMult | float | 0x30 | scripted |
unitThreshold | float | 0x34 | scripted |
Functions
void Initialize(TDBID record, ScriptGameInstance game, TDBID parentRecord)overrideRTTIre.Hooks.PlaceVoid( "ModifyDamageWithVelocity", "Initialize;TweakDBIDGameInstanceTweakDBID", (ModifyDamageWithVelocity_Initialize x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ModifyDamageWithVelocity_Initialize( ModifyDamageWithVelocity self, TDBID record, ScriptGameInstance game, TDBID parentRecord );void Uninitialize(ScriptGameInstance game)overrideRTTIre.Hooks.PlaceVoid( "ModifyDamageWithVelocity", "Uninitialize;GameInstance", (ModifyDamageWithVelocity_Uninitialize x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ModifyDamageWithVelocity_Uninitialize( ModifyDamageWithVelocity self, ScriptGameInstance game );void RepeatedAction(game.Object owner)overrideRTTIre.Hooks.PlaceVoid( "ModifyDamageWithVelocity", "RepeatedAction;GameObject", (ModifyDamageWithVelocity_RepeatedAction x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ModifyDamageWithVelocity_RepeatedAction( ModifyDamageWithVelocity self, game.Object? owner );