BlackICE Scripting

class

MuteArm

  • 2 properties
  • 4 functions

Extends game.weapon.Object game.ItemObject game.TimeDilatable game.Object ent.GameEntity ent.Entity IScriptable ISerializable

Properties

PropertyTypeOffset
gameEffectRefgame.EffectRef0x1E0 scripted
gameEffectInstancegame.EffectInstance?0x208 scripted

Functions

  • bool OnChargeStartedEvent(ChargeStartedEvent evt) RTTI
  • bool OnChargeEndedEvent(ChargeEndedEvent evt) RTTI
  • void ChangeAppearance(CName newAppearance) RTTI
  • void SetUpMuteArmBlackboard(bool enabled) RTTI