MuteArm class
MuteArm
Inheritance
Base: game.weapon.Object
Derived
None.
Properties
| Property | Type | |
|---|---|---|
gameEffectRef | game.EffectRef | scripted |
gameEffectInstance | game.EffectInstance? | scripted |
Functions
bool OnChargeStartedEvent(ChargeStartedEvent evt)RTTIbool OnChargeEndedEvent(ChargeEndedEvent evt)RTTIvoid ChangeAppearance(CName newAppearance)RTTIvoid SetUpMuteArmBlackboard(bool enabled)RTTI