BlackICE Scripting

class

OnStatusEffectAppliedListener

  • 3 properties
  • 1 function

Extends game.ScriptStatusEffectListener game.IStatusEffectListener IScriptable ISerializable

Properties

PropertyTypeOffset
effectorWeakHandle<ModifyStatusEffectDurationEffector>0x0 scripted
tagsCName[]0x10 scripted
ownerWeakHandle<game.Object>0x20 scripted

Functions

  • void OnStatusEffectApplied(WeakHandle<game.data.StatusEffect_Record> statusEffect) RTTI