PauseMenuGameController class
PauseMenuGameController
Inheritance
Base: game.ui.MenuItemListGameController
Derived
None.
Properties
| Property | Type | |
|---|---|---|
baseLogoContainer | ink.CompoundWidgetReference | scripted |
ep1LogoContainer | ink.CompoundWidgetReference | scripted |
buttonHintsManagerRef | ink.WidgetReference | scripted |
expansionNotyficationRef | ink.WidgetReference | scripted |
buttonHintsController | WeakHandle<ButtonHints> | scripted |
gameInstance | ScriptGameInstance | scripted |
savesCount | int | scripted |
quickSaveInProgress | bool | scripted |
setCursorOnInit | bool | scripted |
axisInputReceived | bool | scripted |
dpadInputReceived | bool | scripted |
Functions
bool OnInitialize()overrideRTTIbool OnUninitialize()overrideRTTIbool OnIntroFinished(ink.anim.Proxy proxy)RTTIvoid PopulateMenuItemList()overrideRTTIvoid SwitchGameLogo(bool isEP1Installed)RTTIbool OnUnitialize()RTTIbool OnRedrawRequested()RTTIbool OnSetMenuEventDispatcher(WeakHandle<ink.MenuEventDispatcher> menuEventDispatcher)overrideRTTIvoid HandlePressToSaveGame(WeakHandle<ink.Widget> target)RTTIvoid HandlePressToQuickSaveGame()RTTIbool OnMenuItemActivated(int index, ink.ListItemController target)overrideRTTIbool OnSavingComplete(bool success, game.SaveLock[] locks)RTTIbool OnListRelease(ink.PointerEvent e)RTTIbool OnGlobalRelease(ink.PointerEvent e)RTTIbool OnGlobalAxisInput(ink.PointerEvent e)RTTI