BlackICE Scripting

class

PingCachedData

  • 14 properties
  • 7 functions

Extends IScriptable ISerializable

Properties

PropertyTypeOffset
sourceIDent.EntityID0x0 scripted
pingTypeEPingType0x8 scripted
pingNetworkEffectgame.EffectInstance?0x10 scripted
timeoutfloat0x20 scripted
ammountOfIntervalsint0x24 scripted
linksCountint0x28 scripted
currentIntervalint0x2C scripted
delayIDgame.DelayID0x30 scripted
linkTypeELinkType0x38 scripted
revealNetworkbool0x3C scripted
linkFXresourcegame.FxResource0x40 scripted
sourcePositionVector40x50 scripted
hasActiveVirtualNetworkbool0x60 scripted
virtualNetworkShapeWeakHandle<game.data.VirtualNetwork_Record>0x68 scripted

Functions

  • void Initialize(ent.EntityID sourceID, float timeout, int ammountOfIntervals, EPingType pingType, game.EffectInstance gameEffect, bool revealNetworkAtEnd, game.FxResource fxResource, Vector4 position, TDBID virtualNetworkShapeID) RTTI
  • void Initialize(float timeout, int ammountOfIntervals) RTTI
  • void IncrementLinkCounter() RTTI
  • float GetLifetimeValue() RTTI
  • void UpdateCurrentInterval() RTTI
  • float GetCurrentMaxValue() RTTI
  • float GetCurrentMinValue() RTTI