PingCachedData class
PingCachedData
Inheritance
Base: IScriptable
Derived
None.
Properties
| Property | Type | |
|---|---|---|
sourceID | ent.EntityID | scripted |
pingType | EPingType | scripted |
pingNetworkEffect | game.EffectInstance? | scripted |
timeout | float | scripted |
ammountOfIntervals | int | scripted |
linksCount | int | scripted |
currentInterval | int | scripted |
delayID | game.DelayID | scripted |
linkType | ELinkType | scripted |
revealNetwork | bool | scripted |
linkFXresource | game.FxResource | scripted |
sourcePosition | Vector4 | scripted |
hasActiveVirtualNetwork | bool | scripted |
virtualNetworkShape | WeakHandle<game.data.VirtualNetwork_Record> | scripted |
Functions
void Initialize(ent.EntityID sourceID, float timeout, int ammountOfIntervals, EPingType pingType, game.EffectInstance gameEffect, bool revealNetworkAtEnd, game.FxResource fxResource, Vector4 position, TDBID virtualNetworkShapeID)RTTIvoid Initialize(float timeout, int ammountOfIntervals)RTTIvoid IncrementLinkCounter()RTTIfloat GetLifetimeValue()RTTIvoid UpdateCurrentInterval()RTTIfloat GetCurrentMaxValue()RTTIfloat GetCurrentMinValue()RTTI