BlackICE Scripting

class

PreventionMinimapMappinComponent

  • 7 properties
  • 6 functions

Extends IScriptable ISerializable

Properties

PropertyTypeOffset
minimapStealthMappinControllerWeakHandle<game.ui.MinimapStealthMappinController>0x0 scripted
uiWantedBarBBWeakHandle<game.IBlackboard>0x10 scripted
uiWantedBarBBDefUI_WantedBarDef?0x20 scripted
currentWantedStateCallbackred.CallbackObject?0x30 scripted
playerWantedbool0x40 scripted
playerEscapingPursuitbool0x41 scripted
maxVisibilityDistancefloat0x44 scripted

Functions

  • void OnInitialize(WeakHandle<game.ui.MinimapStealthMappinController> minimapStealthMappinController, WeakHandle<game.Object> gameObject) RTTI
  • void OnUninitialize() RTTI
  • bool IsPlayerEscapingPursuit() RTTI
  • bool CanShowMappin(float distance) RTTI
  • void UpdatePlayerEscapingPursuit(CName value) RTTI
  • bool OnCurrentWantedStateChanged(CName value) RTTI