BlackICE Scripting

PreventionSystemHackerLoop class

PreventionSystemHackerLoop

Inheritance

Base: game.ScriptableSystem

Derived

None.

Properties

PropertyType
firstVehicleWeakHandle<vehicle.BaseObject> scripted
stateEPreventionHackLoopState scripted
shouldHackLoopBeEnabledOnThisStarbool scripted
showingHackingPopUpbool scripted
currentVehicleWeakHandle<vehicle.BaseObject> scripted
previousVehicleWeakHandle<vehicle.BaseObject> scripted
curentHackDelayIdgame.DelayID scripted
futureDelayedUpdateDelayIdgame.DelayID scripted
hackedVehiclesVehiclePreventionHackState?[] scripted
otherProgressBarWeakHandle<UploadFromNPCToPlayerListener> scripted
waitingForUpdatebool scripted

Functions