class
ProximityDetectorControllerPS
- 0 properties
- 5 functions
- 1 derived class
Extends ScriptableDeviceComponentPS SharedGameplayPS game.DeviceComponentPS game.ComponentPS game.PersistentState IScriptable ISerializable
Properties
None.
Functions
void PerformRestart()overrideRTTIre.Hooks.PlaceVoid( "ProximityDetectorControllerPS", "PerformRestart;", (ProximityDetectorControllerPS_PerformRestart x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ProximityDetectorControllerPS_PerformRestart( ProximityDetectorControllerPS self );bool GetActions(out game.device.Action[] outActions, game.GetActionsContext context)overrideRTTIre.Hooks.Place( "ProximityDetectorControllerPS", "GetActions;array<DeviceAction>GetActionsContext", (ProximityDetectorControllerPS_GetActions x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ProximityDetectorControllerPS_GetActions( ProximityDetectorControllerPS self, game.device.Action[] outActions, game.GetActionsContext context );EntityNotificationType OnTargetAssessmentRequest(TargetAssessmentRequest evt)overrideRTTIre.Hooks.Place( "ProximityDetectorControllerPS", "OnTargetAssessmentRequest;TargetAssessmentRequest", (ProximityDetectorControllerPS_OnTargetAssessmentRequest x) => { return re.Hooks.CallOriginal<re.msgpack.EntityNotificationType>(); } ); [Msgpack.Gen] public readonly partial record struct ProximityDetectorControllerPS_OnTargetAssessmentRequest( ProximityDetectorControllerPS self, TargetAssessmentRequest? evt );TDBID GetDeviceIconTweakDBID()overrideRTTIre.Hooks.Place( "ProximityDetectorControllerPS", "GetDeviceIconTweakDBID;", (ProximityDetectorControllerPS_GetDeviceIconTweakDBID x) => { return re.Hooks.CallOriginal<re.msgpack.TDBID>(); } ); [Msgpack.Gen] public readonly partial record struct ProximityDetectorControllerPS_GetDeviceIconTweakDBID( ProximityDetectorControllerPS self );TDBID GetBackgroundTextureTweakDBID()overrideRTTIre.Hooks.Place( "ProximityDetectorControllerPS", "GetBackgroundTextureTweakDBID;", (ProximityDetectorControllerPS_GetBackgroundTextureTweakDBID x) => { return re.Hooks.CallOriginal<re.msgpack.TDBID>(); } ); [Msgpack.Gen] public readonly partial record struct ProximityDetectorControllerPS_GetBackgroundTextureTweakDBID( ProximityDetectorControllerPS self );