struct
QuickSlotCommand
- 19 properties
- 1 function
- 296 bytes
Properties
| Property | Type | Offset | |
|---|---|---|---|
ActionType | QuickSlotActionType | 0x0 | scripted |
IsSlotUnlocked | bool | 0x4 | scripted |
IsLocked | bool | 0x5 | scripted |
AtlasPath | CName | 0x8 | scripted |
IconName | CName | 0x10 | scripted |
MaxTier | int | 0x18 | scripted |
VehicleState | int | 0x1C | scripted |
ItemId | game.ItemID | 0x20 | scripted |
Title | string | 0x30 | scripted |
Type | string | 0x50 | scripted |
Description | string | 0x70 | scripted |
IsEquipped | bool | 0x90 | scripted |
intData | int | 0x94 | scripted |
playerVehicleData | vehicle.PlayerVehicle | 0x98 | scripted |
itemType | QuickSlotItemType | 0x100 | scripted |
equipType | game.data.EquipmentArea | 0x104 | scripted |
slotIndex | int | 0x108 | scripted |
interactiveAction | game.device.Action? | 0x110 | scripted |
interactiveActionOwner | ent.EntityID | 0x120 | scripted |
Functions
static bool IsEmpty(QuickSlotCommand self)staticRTTI globalre.Hooks.Place( "QuickSlotCommand", "QuickSlotCommand::IsEmpty;script_ref<QuickSlotCommand>", (QuickSlotCommand_IsEmpty x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct QuickSlotCommand_IsEmpty( QuickSlotCommand self );